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Medal of Honor Allied Assault(tm) Version 1.0
Read Me File
December 13, 2001
Thank you for purchasing Medal of Honor Allied Assault. This
readme file contains last minute information that did not make it
into the manual, as well as more detailed information on various
features already covered in the manual.
==================================================================
System Requirements
==================================================================
MINIMUM CONFIGURATION
Windows XP, Windows Me, Windows 2000, Windows 98, or Windows 95
(Windows NT is not supported)
450 MHz Intel Pentium II or 500 MHz AMD Athlon processor
128 MB RAM
8x CD-ROM/DVD-ROM drive
1.2 GB free hard disk space plus space for saved games (additional
space required for Windows swap-file and DirectX 8.0 installation)
16 MB OpenGL capable video card using an NVIDIA GeForce3, NVIDIA
GeForce2, NVIDIA GeForce 256, NVIDIA Riva TNT2, NVIDIA Riva TNT,
ATI Radeon, ATI Rage 128 Pro, ATI Rage 128, PowerVR3 Kyro II, or
PowerVR Kyro chipset with OpenGL and DirectX 8.0 compatible driver
DirectX 8.0 compatible sound card
Keyboard
Mouse
RECOMMENDED
700 MHz or faster Intel Pentium III or AMD Athlon processor
32 MB or greater supported OpenGL capable video card with OpenGL
and DirectX 8.0 compatible driver
The following 16MB or greater 3D accelerators are not fully
supported and do not work properly with the game:
-3Dfx Voodoo 4 and 5
No intro movies play. Various textures are corrupted.
Breakable windows are opaque until broken. Once
broken they have a corrupted texture.
-3Dfx Voodoo 3
Various textures are corrupted. Breakable windows are
opaque until broken. Once broken they have a corrupted
texture. Transparent red bomb placements are invisible.
-3Dfx Voodoo Banshee cards
-Matrox G400 and G450
Frame rate is often below 10 frames per second even at
the lowest video settings. Level load times are longer
than normal.
-Nvidia Vanta
These older cards yield a frame rate that is often
below 10 frames per second even at the lowest video
settings.
-PowerVR NEON 250 cards:
Video Logic PowerVR Neon 250
-S3 Savage 2000 cards:
Diamond Viper II
-S3 Savage 4 cards:
Diamond Stealth III S540
Diamond Stealth III S540 Extreme
-SiS 300 cards
The following sound card isn't supported:
-Ensoniq SoundScape PNP
The following sound cards have known problems:
-Diamond Monster Sound MX 400
Requires turning off "DirectSound Acceleration" in the
driver. See the detailed explanation under
"Troubleshooting."
-Creative Labs Audigy
Currently hardware acceleration for this card does not
work correctly.
==================================================================
Hard Drive Space
==================================================================
1.2 GB of free hard drive space is required to install the game.
More space is also needed for save games. Each save game is nearly
0.5 MB and there are 34 single-player levels in the game. At the
start of each level a new auto-save game is created. So another
30 MB of space is a good idea for both auto saves and manually
saved games.
Additionally, Windows will require its own free hard drive space
for its operating system (virtual memory). The amount of space
required varies from 100 MB to 250 MB. If you have less than
250 MB free space you may encounter the following message in an
error dialog:
"Ran out of virtual memory"
If you encounter this message, free up some hard drive space.
==================================================================
Installing DirectX 8.0a
==================================================================
If you declined to install DirectX 8.0a when initially installing
Medal of Honor Allied Assault, you can install at a later time by
simply inserting Disk 1 into your CD-ROM drive and clicking on the
"Install DirectX" link of the Medal of Honor Allied Assault window
that appears. If the window doesn't automatically appear, run
"Autorun.exe" from within Disk 1. You can also directly run
"dxsetup.exe", located in the DirectX directory on the install
CDROM. This is found on Disk 1 under the "redist\directx80a"
folder. Just double-click on "dxsetup.exe".
==================================================================
Improving Gameplay Performance
==================================================================
Some machines will benefit from experimenting with your
video/sound options:
- From the Main Menu choose the "Options" menu signified
by some electronic equipment towards the left side on
the table. Then select the "Video" menu, select "Texture
Detail" and choose "LOW".
- Also from the "Video" menu uncheck the "WALL DECALS"
check box. This will prevent the game from creating
bullet marks on walls and should improve performance.
- Try reducing your video resolution to 640x480 or even
512x384 in your "Video" menu. The lower the resolution,
the easier it is for your computer to run the game.
- From the "Video" menu you can try lowering your color
depth from 32 to 16 bit.
- Video cards with less than 64MB Video memory cannot set
texture detail to high and texture color depth to 32
bit simultaneously. These cards can get very poor
performance at times, so lower your texture detail
and/or lower your texture depth to 16 bit.
- From the "Advanced" menu under the "Options" menu try
turning the "SHADOWS" down to "simple" or "none".
- In Advanced Video Options you can change your View
Model. This allows one to choose how much of their own
player model is shown.
NONE means player's arm and weapon will not appear.
GUN ONLY means the gun and not the arms of Powell will
appear.
FULL means that you will see both Lt. Powell's hands
and the weapon he is holding during gameplay. The less
of Lt. Powell that is showing, the faster the game
should run...
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