Камрад
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35 это плохо
пробивается на раз-два
кстати, если кто пользуется редакторами, гляньте, какой СР у вокин бон массес
а кто такой великий пал-убийца колдунов?
и чем силен блэкгард?
Насчёт сопротивления: мне обычно хватает пояска +12, зеркальных доспехов - угу, особенно они хороши вместе..
Blackguard
• Hit Die: d10
• Proficiencies: All simple and martial weapons, all types of armor
and shields
• Skill Points: 2 + Int Modifier
Requirements
To qualify as a blackguard, a character must fulfill all of the following
criteria:
• Feats: Hide 5 ranks
• Skills: Cleave
• Alignment: Any evil
• Base Attack Bonus: +6
Abilities
• Smite Good: Beginning at 2nd level, the blackguard adds Charisma
modifier to attack roll vs. good.
• Dark Blessing: Beginning at 2nd level, the blackguard adds
Charisma modifier to saving throws.
• Turn Undead: Beginning at 3rd level, the blackguard can make
undead flee.
• Create Undead: Beginning at 3rd level, the blackguard can summon
an undead ally.
• Summon Fiend: Beginning at 5th level, the blackguard can summon
a fiendish ally.
• Sneak Attack: The blackguard gets a damage bonus that increases
with experience: +1d6 at 4th level; +2d6 at 7th level; and +3d6 at
10th level.
• Spells: At 2nd level, the blackguard gains the ability to cast Bull’s
Strength once per day. At 6th level, the blackguard gains the ability to
cast Inflict Serious Wounds once per day. At 7th level, the blackguard
gains the ability to cast Contagion once per day. At 8th level, the blackguard
gains the ability to cast Inflict Critical Wounds once per day.
Epic Blackguard
Hit Dice: d10
Skill Points at Each Additional Level: 2 + Int Modifier
Bonus Feats: The epic blackguard gains a bonus feat every three levels
Epic Blackguard Bonus Feats: Armour Skin, Devastating Critical, Epic
Toughness, Epic Fiend, Epic Prowess, Epic Reputation, Epic Weapon Focus,
Great Smiting, Improved Combat Casting, Improved Sneak Attack,
Overwhelming Critical, Perfect Health, Planar Turning
Special
Sneak attack: increases by +1d6 every three levels after 10th.
Summon Fiend: For every five blackguard levels above 10th, the summoned fiend
gains +2 bonus Hit Dice, its natural armour increases by +2, and its Strength and
Intelligence each increase by +1.
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