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SIMRACERS Driver's Edge, Issue 02 (pdf 9.3MB)
In an effort to clear up some of the rumors surrounding our upcoming release, we would like to offer the following factual information. We know that until now there have been more questions than answers. We appreciate and understand the concerns of the community as they relate to the future of sim racing. Our aim was, is and always will be to produce a product worthy of the dedication you offered to Papyrus.
First, our upcoming release will not be a mod of NASCAR Racing 2003 Season and was never planned to be. While this title is being used in our current Beta, we are testing mainly scoring and community concepts. The physics and technology are not being tested as a part of our upcoming release.
In regards to NR2003, neither Vivendi nor FIRST-Racing.net are benefiting from the escalating prices of the game. The title was pulled from the shelves at the end of the first quarter of ’04 when the in-game licensing expired. After that time, Vivendi was no longer able to sell the title. At no time has FIRST-Racing.net been able to sell NR2003.
Finally, our upcoming release will offer physics models not seen before. We are also using a new track building technology that will offer accuracy within millimeters. As we have said in the past, we will offer many types of racing other than stock cars. There will be a solid place for modding in our upcoming release. It will be easier to mod than Papyrus titles and modders will finally be rewarded for their hard work.
In the end, our upcoming release will present the most visually and physically accurate real world cars, real world tracks and realistic driving experiences ever produced in an auto racing simulation.
We are a team who are passionate about our hobby and our job and are working to create a revolutionary simulation that is bigger, better and exponentially more realistic.
We will now be offering future updates at FIRST-Racing.net.
Dave Kaemmer
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