Темно-синий камрад
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Wint
А мне как бы пофигу... Если бы было с кем играть - тогда дааа... А по Инету - так в такую игру только по выделенке рубиться...
Вот, кстати, небольшая выдержка по этому поводу от создателей GTA 3:
Dan Houser: Of course, this was something we thought long and hard about, but in the end it was a fairly simple decision. We feel the single player experience - the game as it is - is very revolutionary - the number of different types of gameplay - driving, running, shooting a huge variety of weapons, interacting with npcs, holding up shops, exploring something bordering on a fully developed game world, driving boats and so on, and above all the seamless way it is integrated into one game represents a step forward for action games. The game has personality and attitude in a way that integrates style and gameplay so that they become the same thing - the way the cars handle, the way the player walks, what you hear on the radio or from pedestrians, the missions and the characters you meet -all feel like they are part of the same, massive world.
We just didn't feel we could make similar advances for a multiplayer game. To do justice to the key concepts of GTA, non-linearity, seamless moving between the action, attitude and complete immersion into a funny game world, we have to do something more than just death match, and to do that will take a lot of time. We have always had the attitude with GTA that any new version must have significant advances on its predecessors and if a new feature is added, it must be as good and complete as everything else in the game.
Я думаю, он совершенно прав...
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