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Kamrad.ru Kamrad.ru » Тематические форумы » Simulators and Arcade Racing » StarLancer: помогите, please!
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lord
Smile28-08-2000 01:43 URL сообщения             Редактировать
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StarLancer: помогите, please!

24-я миссия:нападение на станцию коалиции. Люди, подскажите что делать после того, как наши ребята к станции бомбу прикрепили (в целях миссии написано - Уничтожте все свидетельства и убегайте - что сие означает?).

IG II
Smile02-09-2000 06:53 URL сообщения             Редактировать
Guest



на www.***** есть solution (а чё еще подобное можно поиграть)


--- Walk Through for Mission 24 ---
Finishing Move
--------------------------------------------------------------------------------
Recommended Ship: Shroud
Load up the Shroud with 3 vagabonds and 1 fuel tank. The vagabonds are great for
blowing up stealth fighters. The cloaking capability of this ship is very useful
in this mission. You should cloak if the Coalition Ion Cannon locks onto you.

--------------------------------------------------------------------------------
Walk Through: This mission might take you a couple of tries to complete because
it is hard and frustrating at times.

After your launch from the Yamato, jump to the rest of your attack team. After
you jump, you should see the Cougars, 1 Alliance capital ship and 1 captured
Coalition capital ship. Warp with them to the Coalition HQ.

You should see the Coalition HQ and a lot of fighters. Somewhere around this
time, the Coalition Ion Cannon will destroy the Sharov along with Gamma.
Immediately attack the fighters. Keep on attacking the fighters until your co-
pilot yells out, "What are you doing?!? You're gonna blow the whole thing."

After he says that, target the turrets on the Coalition HQ and blow up as many as
you can. Keep on destroying the turrets until the Mammoth and the Rippers jump
in. Protect the Rippers. If they die, so does this mission. Stay close to them
and shoot down any fighters that come near. More enemy fighters will jump in near
the Rippers. Shoot them all down. By the time the Rippers are finished setting
the charges, all the fighters should be dead. You can leave the Kurgens alone,
they don't do much. The Mammoth will attempt to ignite the charges but they will
be unable to. You will have to fly to the charges and shoot at them. Just blow
one up and they rest will blow with it. If the explosion was not successful, then
you have not done a good job of protecting the Rippers; you might as well restart
the mission. If the explosion was successful then the Ion Cannon will be disabled.

A section of the Coalition HQ will break off and attempt to warp out. Some enemy
fighters will jump in at about now. Afterburn to where the warp power core is.
The armor surrounding the power core is impenetrable. Nevertheless, Steiner will
crash into the armor, thus, destroying it. Fly to where the armor was blown up
and fire at the power core. The explosion will cause your ship to become heavily
damaged. When I played, all the armor and shields have been blown off. You should
wait for your shields to regenerate before doing anything.

By now, you should have found out that Steiner is still alive. He had ejected
before crashing. A Nanny will come in to pick Steiner up. Protect Steiner and the
Nanny from the enemy fighters. The Nanny will jump out after it picks up Steiner.
Do not jump out with the Nanny because Ivan Petrov will soon arrive. The Yamato
will come in and torp the rest of the Coalition HQ. This is by far, the biggest
explosion in the whole game.

Ivan Petrov will jump in to see the HQ blown up to pieces. Defeat him and his
squad mates and jump back to the Yamato. Land.

IG II
Smile02-09-2000 07:04 URL сообщения             Редактировать
Guest



на www.***** есть solution (а чё еще подобное можно поиграть)


--- Walk Through for Mission 24 ---
Finishing Move
--------------------------------------------------------------------------------
Recommended Ship: Shroud
Load up the Shroud with 3 vagabonds and 1 fuel tank. The vagabonds are great for
blowing up stealth fighters. The cloaking capability of this ship is very useful
in this mission. You should cloak if the Coalition Ion Cannon locks onto you.

--------------------------------------------------------------------------------
Walk Through: This mission might take you a couple of tries to complete because
it is hard and frustrating at times.

After your launch from the Yamato, jump to the rest of your attack team. After
you jump, you should see the Cougars, 1 Alliance capital ship and 1 captured
Coalition capital ship. Warp with them to the Coalition HQ.

You should see the Coalition HQ and a lot of fighters. Somewhere around this
time, the Coalition Ion Cannon will destroy the Sharov along with Gamma.
Immediately attack the fighters. Keep on attacking the fighters until your co-
pilot yells out, "What are you doing?!? You're gonna blow the whole thing."

After he says that, target the turrets on the Coalition HQ and blow up as many as
you can. Keep on destroying the turrets until the Mammoth and the Rippers jump
in. Protect the Rippers. If they die, so does this mission. Stay close to them
and shoot down any fighters that come near. More enemy fighters will jump in near
the Rippers. Shoot them all down. By the time the Rippers are finished setting
the charges, all the fighters should be dead. You can leave the Kurgens alone,
they don't do much. The Mammoth will attempt to ignite the charges but they will
be unable to. You will have to fly to the charges and shoot at them. Just blow
one up and they rest will blow with it. If the explosion was not successful, then
you have not done a good job of protecting the Rippers; you might as well restart
the mission. If the explosion was successful then the Ion Cannon will be disabled.

A section of the Coalition HQ will break off and attempt to warp out. Some enemy
fighters will jump in at about now. Afterburn to where the warp power core is.
The armor surrounding the power core is impenetrable. Nevertheless, Steiner will
crash into the armor, thus, destroying it. Fly to where the armor was blown up
and fire at the power core. The explosion will cause your ship to become heavily
damaged. When I played, all the armor and shields have been blown off. You should
wait for your shields to regenerate before doing anything.

By now, you should have found out that Steiner is still alive. He had ejected
before crashing. A Nanny will come in to pick Steiner up. Protect Steiner and the
Nanny from the enemy fighters. The Nanny will jump out after it picks up Steiner.
Do not jump out with the Nanny because Ivan Petrov will soon arrive. The Yamato
will come in and torp the rest of the Coalition HQ. This is by far, the biggest
explosion in the whole game.

Ivan Petrov will jump in to see the HQ blown up to pieces. Defeat him and his
squad mates and jump back to the Yamato. Land.

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