Камрад
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Это в БГ2? Если да, то я лично за свои н прохождений ни разу его не видел.
Вот что про него есть в ФР кампейн сеттинг( правда по 3 ред.):
ARTEMIS ENTRERI
Male human Rog4/Rgr1/Ftr12/Asn1: CR 18; Medium-size humanoid;
HD 4d6+8 plus 1d10+2 plus 12d10+14 plus ld6+2; hp 121;
Init +9; Spd 50 ft.; AC 22 (touch 18, flat-footed 22); Atk
+20/+15/+10/+5 melee (1d8+7/17-10 plus wounding, +3 longsword
of wounding) and +21/+16 melee (1d4+7/17-20, +4 defending
dagger); SA Death attack (Fort DC 14), fight with two weapons,
sneak attack + 3d6; SQ Evasion, favored enemy (human +1), locate
traps, poison use, uncanny dodge (Dex bonus to AC); AL LF; SV
Fort +13, Ref +15, Will +8; Str 14, Dex 20, Con 15, Int 16, Wis 16,
Cha 13, Height 5 ft. 5 in.
Skills and Feats: Balance +14, Bluff +6, Climb +12, Decipher
Script +6, Diplomacy +5, Disable Device +5, Disguise +9, Escape
Artist +8, Forgery +6, Gather Information +4, Handle Animal +6,
Hide +13, Intimidate +6, Intuit Direction +6, Jump +12, Knowledge
(the North local) +6, Listen +8, Move Silently +13, Open Lock +10,
Pick Pocket +13, Read Lips +6, Ride (horse) +11, Search +8, Sense
Motive +8, Spot +8, Swim +7, Tumble +13, Use Magic Device +9,
Use Rope +12, Wilderness Lore +7; Blind-Fight, Combat Reflexes,
Dodge, Expertise, Improved Critical (dagger), Improved Critical
(longsword), Improved Initiative, Improved Two-Weapon Fighting,
Mobility, Quick Draw, Spring Attack, Track, Weapon Focus
(dagger), Weapon Focus (longsword), Weapon Specialization
(dagger). Weapon Specialization (longsword).
Spells Prepared (1); 1st—detect poison.
Possessions; +3 longsword of wounding, + 4 defending dagger, cloak
of armor +4 (as bracers of armor), ring of protection +3, cloak of
arachnida, periapt of health.
Artemis Entreri was born in Memnon and spent his youth as a thief
in Calimport. He has become one of the most accomplished thieves
and assassins in all Faerun, active all over (and under) the Sword
Coast North. His determination, iron self-control, and natural agility
make this small, wiry man dangerous. Artemis is a swift learner
and always in control of himself. He may taunt foes (a favorite
tactic), but he never allows his emotions to hamper his cold, efficient
professionalism.
Artemis is an expert swordsman and a cunning master of tactics.
He kills only when it's necessary, keeps himself in top physical form,
and is always seeking to improve his martial skills. As he travels he
learns the latest news and the little details of life everywhere in
Faerun. He can perfectly impersonate a camel driver here and a lifelong
native of Baldur's Gate there. He doesn't forget faces and
names—least of all those of his archenemy, the drow Drizzt Do'Urden
(against whom he's very closely matched).
Artemis is compact, carries not an ounce of fat, and has thick,
raven-black hair. Though he prefers to be clean-shaven, he
always looks like he needs to shave. Above this heavy growth, his
eyes are lifeless. They mirror his empty existence—beyond satisfaction
at tasks well done, Artemis seems to derive no pleasure
from life.
Короче довольно крутой чел
Изменено: Alkra, 10-03-2005 в 19:37
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