Коллеги, немного не втему, но может, кто выручит... У кого-нибудь завалялся патч NO-CD для Shogun:Warlord Edition, ДЛЯ УЖЕ ПРОПАТЧЕННОЙ ВЕРСИИ? Премного благодарен.
Кстати, может кому интересно: влияние различных факторов в сражении для Медиваля:
The tables below show the various modifiers for online battles.
Situational Factor
+ Attacker melee factor
- Defender defend factor
+ Attacker charge bonus
-4 If attacker is a cavalry unit facing yari armed troop (YA, YS and YC)
+4 If attacker is yari armed troop facing cavalry
+5 If attacking flank
+7 If attacking rear
+12 If charging into flank or rear
+4 If defender is running away
+6 If attacker has routed defender in prior attack
Terrain Factor
-2 If attacker is cavalry attacking infantry in woods
+2 If attacker is infantry attacking cavalry in woods
+5 If attacking a defender who has no space to fight properly, e.g. on bridge
Formation Factor
+3 If attacker is in wedge formation
+3 If attacking a defender in wedge formation
-2 If attacker is in hold the line mode
-2 If attacking a defender in hold the line mode
Fatigue Factor
-2 If attacker is quite tired
-3 If attacker is very tired
-4 If attacker is exhausted
-6 If attacker is totally exhausted
+1 If attacking a defender who is very tired
+2 If attacking a defender who is exhausted
+3 If attacking a defender who is totally exhausted
From Longjohn feedback, the chance of a successful kill by an attacker is given by approximately
chance-to-kill = 0.019 x (1.2)^(combat factor)
where 0.019 = base chance
1.2 = the 20% percentage improvement
^ = to the power
CF = range [-20, +20]
Thus the range of chance-to-kill is [0.05%, 72.8%].
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