Ураааа
Не будет больше виснуть на мировой карте со звуком!!!
ftp://ftp.bluesnews.com/iwd2/IWD2Patch201b2.zip
(около 3-х мега)
GENERAL
Added retries to see if this helps those who are having problems with random assertion message crashes in "chdatatypes.cpp" and other spots where assertion messages come up during loading.
Fixed crash problem with Glyph of Warding spell on Kyro-based video cards.
EFFECTS
Fixed a problem with people who died with Energy Drain active, causing the game to become more and more sluggish, particularly in multiplayer. This was reported when using the Scimitar of Souls/Soulless.
Tensor's Transformation now disables spell buttons instead of removing them.
Fixed crash bug when loading a save game with a player that has the Disguise effect (the most common problem occurring from robes) and having a shield in Weapon Combo 1, and a crossbow or bow as the currently selected weapon.
Benefits from Lingering Song no longer apply to neutrals and enemies.
INTERFACE
Fixed a problem with the user interface switching back to level 1 spells when selecting spells while certain other effects were active.
Fixed crash when selling unidentified items in bags to store keepers.
Fixed random crash/lockup when clicking on the World Map.
RULES
Fixed a problem where rolling a natural 20 was still not permitting a player to hit a monster that had AC far greater than the player's normal ability to hit.
Bards now correctly use Charisma modifier for spell DC's instead of Intelligence.
SCRIPTS
Fixed problem with Hide() command not being reset for scripts. This should fix Rogue-based scripts that are intended to automatically hide a rogue.