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Old 25-01-2002, 11:49   #2
Prince Dakkar
Local Master of your Destiny
 
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Join Date: июл 2001
Location: Санкт-Петербург
Posts: 7,794
Ещё несколько интересных фактов:

Jason Anderson - One of Troika's three principals, Jason entered the game industry in 1994, becoming the first artist to be assigned to Interplay's yet unnamed Fallout. Working closely with Tim Cain, he helped design the isometric engine, game world and interface used in Fallout, earning him the title of technical art director and designer.

Leonard Boyarsky - Troika's second principal entered the game industry as a freelance artist in 1992 after completing a Bachelor of Fine Arts degree from the Art Center College of Design. He soon joined Interplay as a clean up artist and quickly worked his way up the ladder to become the lead artist on both Stonekeep and Fallout. He then assisted Jason and Tim in designing Fallout 2 before leaving Interplay to form Troika Games.

Tim Cain - Troika's final principal is best known as the producer, lead programmer and designer of Fallout, Tim Cain has worked in the game industry since 1982. Spending most of his career at Interplay, Tim was lead programmer on Bard’s Tale Construction Set and Rags to Riches. He also designed and programmed GNW, a user interface and OS-abstraction library utilized in many Interplay games.

Из первого абзаца, кстати, видно, что Fallout делали не менее 3-х лет, тогда как Арканум - 2 года. Сравните размер игрового мира...
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